Call it a remake, reboot or even a remastering, hell call it whatever you want, just as long as you admit this is an awesomesauce game.
DOOM is the latest in the offering in the video game series of the same name and I’m going to be brutally honest and say it: it’s absolutely brilliant. Developed by id Software and published by Bethesda, DOOM is a re-imagined version of the 1993 original.
It’s a horror first person shooter (FPS) that’s fast and aggressive with emphasis on speed and firepower. Originally it was going to be a sequel to 2004’s Survival Horror shooter DOOM 3, then a prequel based on earth but being more similar in gameplay to the Call of Duty series before being redesigned yet again and becoming what we have now.
The plot is basically the same yet again, mega corporation UAC has found a way to turn the power of Hell (located on Mars) into an alternative energy source for Earth, so of course the forces of Hell invade Mars and plan on Earth next and you’re the demon hunter standing in their way. Though let’s be honest here, it’s a weak plot with minimal cut scenes and really only there to give your demon slaying a purpose through 13 levels of the Mars base and Hell itself, not that we really need one.
An interesting addition to DOOM is the “Glory Kills” where if an enemy has sustained enough damage you can mêlée kill it in a gruesome fashion (similar to Gears Of War) and be awarded with health and ammunition, this means there is no retreating or hiding behind cover while waiting for your health to regenerate like in other FPS’s.
The enemies faced are a combination of zombie-like creatures called possessed which are the former inhabitants of the Mars installation ranging from lowly little basic ghouls to soldiers with added firepower. And then we have the demons, there are too many to mention here but all the old favourites are back, redesigned and look amazing.
Since the DOOM series has also been all about multiplayer, the developers have spared no expense here, providing the players with the same fast paced and intense game play that was enjoyed in the original, but with a few new upgrades.
There are nine standard maps with its release and a map builder. Also there are six different game modes such as the basic ‘Team Deathmatch’ ‘Domination’ ‘Soul Harvest’ where you must kill and collect the opponent’s soul after their death, and my favourite, ‘Warpath’ which is a modified King of the Hill but with a moving control point. But the best part of multiplayer is the chance of playing as one of the four major demons with massive amounts of health and deal even more damage.
There are 27 weapons in both the campaign and multiplayer with some old classics back such as the BFG, chaingun and not one but two shotguns, while they have gifted us with some new toys like the Gauss Cannon and the Heavy Assault Rifle.
I’ve enjoyed all of the DOOM games throughout the years and this one really impressed me. While some might argue it’s nothing more than the ‘93 original polished up and remastered, who the hell cares? That is exactly what we the gamers wanted, a prettier looking and sounding game while introducing new and interesting elements to liven it up.
While I would have loved to have seen a direct sequel to the third game with its awesome blend of FPS and survival horror, I’m still overjoyed that this DOOM made it to the shelves with its back to basics gameplay, ultra-violent and gruesome visuals. This is the must have game for fans of DOOM and FPS’s, seriously go get it now!
P.s. As you can tell I loved this game and I still thank Mags for getting it for my birthday on Tuesday, if anyone has it on the Xbox one let me know and we’ll swap gamer tags. Still have one more review to get done this weekend so excuse me while I put in this IV of coffee and get back into it.